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Legal DisclaimerSystem Shock 2 is copyright of Looking Glass Studios, Electronic Arts and Irrational Games.The Dark Engine is copyright of Eidos Interactive. None of these companies endorse this mod, and no money is made off of it. Q & AQ: tsp-r what is it? A: "The Shock Project" was the original unofficial sequel to SS2. The Project was initiated by Lewis "PJamma God" Bannon, Roland "Crion" Mullock and Mike "JediK" Pelletier, the project started in December 2000. It features a post-SS2 plot taking place twenty years later in a research facility owned by Tri-Optimum, located on an remote icy planet called D'Jure, and focuses on recreating some aspects of the 1994 original System Shock with the Dark Engine. The original project was cancelled, but it has been taken up by new team and revived.Q: Are there going to be some new weapons for TSP? A: Yes, we plan to make a whole new range of weapons for you to play with.Q: Are you going to present some new enemies? A: Yes, we plan to surprise you with new enemies, so you will have to learn new strategies to beat the game.Q: I heard that there will be cyberspace in tsp, is this true? A: Yes, we want to please you with new cyberspace. Expect some System Shock 1 feel!Q: Will the TSP mod be playable on it's own, without System Shock2? A: No, You'll need a legal copy of System Shock 2 to play the mod.Q: How big the mod will be? A: Quite large.Q: Do you need help? A: Yep, we need help with everything. Mapping, texturing, sound, moddeling, you name it! If you wan't to help please contact our project leader - mortenmarc.Q: When the mod will be released? A: We hope to present the final version of TSP once we're done, we wouldn't want to put a date on just yet, since all the prior release dates of this mod have been wishfull thinking.Don't have all the answers? Please post your question at freylia | ||||||||